Season 1 Episode 7 – Tiffany Tseng: Designing Tools & Interfaces For Making
Plus Matt Lennox with tips on milling topographic maps
In this episode, we speak with Tiffany Tseng, a mechanical engineer turned UX/UI designer who, among many things, worked on the Autodesk update to EAGLE, and its integration with Fusion 360. As fabrication tools make their way from the factory floor to our desktops, designers like Tiffany have spent a lot of time thinking about how to create powerful yet intuitive and modern interfaces for makers like us to use. And, as we’ll hear from Tiffany, a lot of her work and discoveries stem from just curiosity about the file formats that we use regularly, like SVGs. Being familiar with code and allowing yourself this curiosity are skills she thinks will be “more and more important for people in the digital fabrication space” in the future.
- Tiffany on Medium
- Tiffany currently works at Glitch. Previously she spent five years at the MIT Media Lab working in the Lifelong Kindergarten group where she earned her Phd.
- Tiffany's talk at Supplyframe
- Tiffany on Twitter
- SVG Tracer on Glitch
- Pepaacura designer
- Matt Lennox's site, Terrain.ski
Packaging Design Exploration With SVG Tracer
ABOUT TIFFANY TSENG
Tiffany Tseng creates tools for people who make things. She is currently a Design Engineer at Glitch in NYC.